Ethereum

Animation: Everything You Need to Know About Azuki Connected Ethereum Tokens and Airdrops

The animation industry is booming and is expected to grow to $60 billion by 2030. However, despite its immense popularity, the AnimeCoin Foundation sees a significant opportunity to leverage fans who still remain passive consumers of the art form.

To build an open and decentralized world of anime, the AnimeCoin Foundation is launching ANIME, a token designed to better align incentives between creators and fans of the genre.

Here’s everything you need to know about ANIME ahead of its release scheduled for later this month.

What is Animation?

ANIME is described as a “cultural coin” dropping on the Ethereum and Arbitrum layer-2 networks.

ANIME, launched by the AnimeCoin Foundation, will have a total token supply of 10 billion, more than 50% of which will be provided to the Web3 community, with Azuki (a famous NFT collection and cryptocurrency-based IP) as the main launch partner. no see.

Nearly 77% of the 10 billion token supply will be unlocked for trading upon launch.

When will ANIME be released?

ANIME token will be launched on January 23, 2025.

Who will receive the ANIME airdrop?

The ANIME token supply will be distributed across six separate buckets, allocating 5 billion, or more than 50% of the total supply, to the Web3 community.

Azuki Community

ANIME’s largest allocation, 37.5%, is set aside for claims by the Azuki community.

As ANIME’s premier launch partner, it is expected that anyone who holds all three significant NFT collections – Azuki, Azuki Elementals, and BEANZ Official – will be able to claim ANIME tokens.

Although no specifics have been provided about the allocation given to each NFT in the Azuki community, the project has long utilized a points system. “Collector status” Within your user profile. This program play a role Current and future Azuki ecosystem rewards.

Unclaimed ANIME tokens from this group will be added to the “Community Nurturing” basket.

domain extension

The second largest bucket of ANIME tokens is reserved at 24.44% for the AnimeCoin Foundation and domain expansion efforts.

This serves to promote the growth of the ANIME ecosystem. funding “It is a grant program, launch operations, ongoing foundation operations and initiatives designed to bridge the gap between AnimeCoin and the broader animation industry,” the foundation said.

From this allocation, 2.444 billion tokens will be fully unlocked at launch.

Team and Advisors

Azuki team, contractors, early advisors and AnimeCoin Foundation contributors will receive 15.62% or 1.562 billion ANIME tokens. A one-year cliff applies to this group of tokens. This means that it cannot be transferred or sold during the first year.

Tokens will be unlocked over three years, and unlocked tokens can be sold after one year.

Cultivating community

A second community tranche is set aside for a “community farming” bucket consisting of 1.3 billion ANIME tokens, or 13% of the total supply.

ANIME token holders and ultimate AnimeDAO participants will control this set of tokens. Those participants can control this 13% to fund community initiatives.

The starting quota is 1.3 billion ANIME tokens, but this percentage can be increased until there are unclaimed tokens in the Azuki ecosystem bucket.

Company distribution

An additional 7.44% of supply is set aside for Azuki companies, subject to a one-year cliff and three-year vesting period.

Partner Community

The final 200 million ANIME tokens (2%) will be allocated to other Web3 communities, including Hyperliquid (HYPE) token stakers, users of analytics platform Kaito and its yaps program, the Arbitrum community, and yet-to-be-disclosed projects. It is consistent with the AnimeCoin vision.

Details on the specific communities included in this allocation will be available soon.

How to claim ANIME

No official details were provided about ANIME’s claims, but the AnimeCoin Foundation did include a disclaimer stating that there are no new domains outside of it. animation.xyz Used for token generation events (TGE).

Editor: Andrew Hayward

Editor’s note: This article was originally published on January 16, 2025, and was last updated with new details on January 17.

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